Project Manager
- 18 years in game development
- 16 years in IT companies
- 15+ years as a programmer (js, lua, solidity, as3, c#)
- 10+ years as Project Manager in IT
- 5+ years as a Scrum Master in IT
- Developed more than 50 games (web, mobile, PC)
- Spheres: Gamedev, Blockchain, FinTech, Media
- Worked in companies from 3 up to 3000 people (from startup to mega corporations)
- Created from scratch several teams that became the best in companies under my leadership
- Experience with positive and negative cases amounting to millions of dollars
- I've been developing games since 2005
- In 2007 he began working in IT companies as a programmer
- Since 2012 he has been developing indie games
- In 2017 began to work in Blockchain and FinTech
- Since 2018, he moved into management and processes (Team Lead Developers, Project Manager, Scrum Master)
- Since 2021 has returned to GameDev as a manager with a high level of expertise
Senior Project Manager (Gamedev)
Achievements
- Created the strongest independent cross-functional team in the company
- Built all processes in the team from scratch, including Agile
- The team created core mechanics and released them
- The programming department introduced Scrum, a clear team speed was determined and and achieved clear planning (forecasting) ahead of product delivery
- Each released version was completed on time with the set goals
- The team has made a significant contribution to a strong, successful product of high quality
(08.2021 - 10.2023)
Responsibilities
- Organizing work process (development, testing, working with requirements)
- Prioritizing tasks
- Organizing team work around the required task
- Monitoring the status of the project, the progress of tasks, maintaining their proper priorities and deadlines
- Tracking workload and progress on tasks of each team member
- Keeping the team engaged and motivated
- Creating a transparent communication environment between all participants in the process
- Monitoring team satisfaction with the project
- Preventing and resolve conflicts within the team and in the customer-team relationship
- Providing reporting on the progress of tasks and the project as a whole
- Presentating of ready-made solutions, demo versions, prototypes
Scrum Master (FinTech)
Achievements
- In 6 months the IT team began to fully use the SCRUM framework with all its artifacts
- Retrospectives helped teams improve their workflow
- The team has become cross-functional. Most of the team became T-Shape specialists, bus-factor risks decreased
QBF
(10.2019 - 08.2021)
Responsibilities
- Backlog and RoadMap status tracking, task execution speed analysis
- Agile methodology training
- Continuous development of the team
- Conducting daily stand-ups, planning sprints and retrospectives
- Helding and moderating group discussions
- Resolving conflicts between employees
- Quarterly hold 101 meetings with each team member
Scrum Master (Blockchain)
Achievements
- In 4 months a team of 5 people released a MVP website with blockchain games
- In 6 months a team of 5 people released DAO.Casino Blockchain TestNet 1.0
- A team of 12 people developed an API to integrate blockchain into games; several prototypes of casino games; crypto wallet
- Recruited 5 people to the company (2 frontend, backend, gamedev, QA)
- Attended conferences (Malta Blockchain Summit, SIGMA iGaming conference, Crypto Games Conference, White Nights, DevGamm)
- Performed as a speaker, showcases, participated in a round table
- Organized the Scrum methodology in 3 teams
- Retrospectives helped teams improve their workflow:
- Work according to the developed Git workflow scheme
- Unified code style
- Pull Request for review and passing auto-tests - Developers began to develop as T-Shape
- Delivery of increment every sprint
DAOBet
(01.2017 - 09.2019)
Responsibilities
- Backlog and RoadMap status tracking, task execution speed analysis
- Description of sprint tasks
- Discussion of tasks with outsourcing companies, discussion of prices
- Blockchain gaming market research
- Conducting daily stand-ups, planning sprints and retrospectives
- Facilitation of discussions, grooming
- Resolving conflicts between employees
Producer/Project Manager
Web, Mobile, PC games development
Web, Mobile, PC games development
Game Developer
Web, Mobile, PC games development
Web, Mobile, PC games development
i-Jet Media
(09.2010 - 05.2011)
(09.2010 - 05.2011)
Game Developer
Flash games development
Flash games development
Freelance
2008
2008
Flash
Астра
2007
2007
Game Developer
Flash games development
Flash games development